![]() The massive amount of data from past WZ games incorporated into deep learning AI could bring about a major upgrade in gameplay. Causality is a puzzle game about manipulating time, changing the sequence of events and altering the outcome of each level. Level 3 is the incorporation of big data to learn from individual players versus the AI and individual players versus other players. IMHO, Spore missed its potential to be an MMORPG giant. ![]() ![]() Wright's work with AI led into his development with the Sims, and with Spore. WZ's AI could implement these features, but it would need an understanding of tactics, operations, and strategies, even grand strategy. ROBB actually learned the game player's techniques as the scenario developed, and used different sets of tactics against the player. I believe the earliest attempt at true gaming AI was Will Wright's classic game for the Commodore 64 in 1984 Raid on Bungeling Bay (ROBB). Level 2 is the AI learning about its opponent, and developing counter-tactics, feints, and ultimately counter-strategies to defeat that opponent. Causality 5 You'd think as soon as the fire alarms started going off that the people in this stick school would start filing out of building instead of stepping over their friends' dead bodies to step into the. I think WZ's AI is reasonably good for level 1, and I have a number of suggestions for making it better, involving memory of past turns, efficient wayfinding, etc. There's almost certainly formal levels of AI, but for the sake of my laziness, I will call this Level 1. Warzone's AI isn't really an AI, just a set of complex algorithms, I suppose. In other words, don't ask me to program anything, but I might have some worthwhile ideas. Causality 3 is an online puzzle game developed by, and has been played 580368 times on. I'm terrible at real math, but am respectable enough at Warzone, I believe. I am a programmer, in the sense that the fry cook at your local greasy spoon restaurant is a chef. TL DR: Good article that should be of interest to anyone interested in Deep Learning AI, with a note about pioneering gaming developer Will Wright.
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